有2~3年单机客户端游戏开发经验,会中文,热爱二次元AVG题材和RPG回合制玩法的。
擅长算法构建、数据结构和数据管理,能处理游戏大量变量之间变化关系对游戏的事件系统、NPC反应系统、合成制作、交易系统有相关经验游戏有2D游戏角色纸娃娃系统,考虑到性能问题,在换装、换脸等等更换美术资源效果后,需要将层叠的碎图处理为单图会使用引擎的蒙板,实现头像、半身像和异形遮罩调色功能,为角色调整肤色、染发等功能模块提供支持擅长制作UI的各种动效,对UE和UX有常识和理解处理文本效果排布、字体描边相关的文本效果有基础的AVG(Adventure Game)游戏体验经验,对于角色的推移走位、震动、表情贴纸等相关表现有概念程序的需求,引擎不限。unity、ue45、cocos均可。考虑到我们因为只出pc版,ue引擎可以做出更多炫酷效果
对产品有Passion,对产品细节有追求极致的偏执(质量控)热爱技术、热爱游戏
Job description
Job Title: Game Developer, Mid-Level
We are a new California based agency, recently we have contracted with a game publishing company in China to develop a game for users in China. Candidates should have experience creating front end for adventure games or role-playing games.
This will be a Steam indie game. The team is less than 10 people. The development timeframe will be around 3 months, we have all the designs and game assets ready.This will be a contract role, 30-50 hours a week. If this game does well we would like this person to join our team for the long term. The team would like this person to understand and read Chinese, but it is not required. This game will be for adults with sexual content, only apply if you are ok with this.
Responsibilities:
Develop game features, levels, and content using industry-standard game development software (Unity or Unreal)Work with other developers, designers, and artists to create a cohesive and polished gameTest and debug game code to ensure that it is free of bugs and errorsOptimize game performance to ensure that it runs smoothly on all target platforms
Qualification:
No college degrees required2-3 years of experience as a game developerStrong understanding of game design principles and the game development processProficiency in industry-standard game development software, such as Unity, Unreal EngineExperience with programming languages such as C++, C#, or JavaScriptStrong problem-solving and analytical skillsExcellent communication and teamwork skillsPassion for creating engaging and immersive gaming experiences