Company DescriptionIron Systems, Inc. is a global provider of integrated information technology solutions and last-mile supply chain services. We specialize in serving the Data Center, Edge Computing, Telecom, IoT Infrastructure, and adjacent industries. With a presence in over 20 countries and serving customers in more than 100 countries, Iron Systems delivers scalable solutions and automation to streamline supply chain processes. Our headquarters are located in Fremont, California, USA.
Role DescriptionResponsibilitiesCollaborating with artists, designers, and other engineers to design, research, innovate, and implement rendering technologies and feature setsWork closely with technical artists to create highly-productive content workflowsExperience developing tools and workflowsExtensive profiling and optimization experiencePassion for graphics programming and staying on top of current technologiesProficiency in developing object-oriented software, with deep experience in one or more relevant languages (C++ or C#)Experience with the entire development life-cycle from concept to launchingRequirements8+ years professional experience in software development5+ years professional experience in UnityStrong experience in different approaches and systems design to achieve performance or quality goalsExperience with modern API’s and languages such as Vulkan, DX11, HLSL, GLSL, ShaderLab, and Shader GraphExtensive GPU and shader experienceStrong 3D Math Skills
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