Hiring Remote Unity Developer V in Seattle, WA & West Coast Region in The United States.
Kindly share your resume with Irfan.shaik@bcforward.com
Job Title: Developer VDuration: 12 MonthsLocation: Remote - West Coast
Job Description:Strong communicator who loves the iterative technical and creative processDesire to understand a product holistically and contribute creativelyKnow when to be pragmatic and when to be blue skyMake engineering trade-offs that align with business objectivesPossess wily and unconventional thinkingMust embrace teamwork, as well as solve problems independentlyEager to roll up your sleeves to make contributions outside of your specialty
Responsibilities:Collaborating with artists, designers, and other engineers to design, research, innovate, and implement rendering technologies and feature setsWork closely with technical artists to create highly productive content workflowsExperience developing tools and workflowsExtensive profiling and optimization experiencePassion for graphics programming and staying on top of current technologiesProficiency in developing object-oriented software, with deep experience in one or more relevant languages (C++ or C#)Experience with the entire development life-cycle from concept to launching
Requirements:8+ years of professional experience in software development5+ years of professional experience in UnityStrong experience in different approaches and systems design to achieve performance or quality goalsExperience with modern APIs and languages such as Vulkan, DX11, HLSL, GLSL, ShaderLab, and Shader GraphExtensive GPU and shader experienceStrong 3D Math SkillsStrong background in AR or VR
Must-Have Skills:C++ and Unity Experience Required, more the betterShaderlab/Vulcan experience, GPU Rendering experienceProven experience with Mobile Rendering or optimizing PC games to run on Mobile (FPS Games strongly preferred)
Nice-to-have Skills:C# and/or Unreal Engine experienceAR/VR experience